Welcome to GameLudere!

Game Development
Euler Angles, Hamilton’s Quaternions and video games
Programming video games, as many areas of science and technology, requires computing the coordinates of an object in different reference systems, constructed by combining together translations, rotations or scale changes.The problem is particularly complex with the…
Read More
Iterated Function Systems, Fractals and Sierpinski Triangle
In a previous article we have introduced some examples of fractals, illustrating their main characteristics, both qualitative and quantitative: self-similarity, geometric irregularity, fractional dimension. To continue the study of fractal science, it’s first necessary to…
Read More

Cover photo: unsplash-logoKelly Sikkema